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hispasolutions.com


Mapcheck team released from duty
Hey there,

it's probably no big secret anymore, the XJ internal mapcheck team is having some major problems and you guys out there had to wait longer for mapreleases (and the mappers for answers/results regarding their maps) than you should have to... All of the newly recruited admins are kinda inactive and don't bother to test maps at all anymore, nor did they take actively part in an internal discussion about a solution to this issue. This is why we feel that we had to release the mapcheck team from their duties.

Time for some changes.

Yeah, it's true that the general map quality seems to be decreasing (a note regarding that problem was posted some days ago), but we (the official kreedz community) can't let that affect our admins moral and their activity. I don't think we can do anything against it, mappers come and go and mapping is something that needs to come from heart and passion. Therfore, we can't "force" mappers to submit high quality maps and we can't force mapreleases.

Having said that it is obvious that we can't blame the mappers for submitting low quality maps. They do the best they can, and that's exactly what the mapcheck team is supposed to do.... but in the last months this was not the case.

We're currently having an internal discussion about how this problem can or should be solved and I'm going to inform you guys as soon as we come up with some solutions - probably followed by a public (and internal) vote as well.
email to someone printer friendly
Posted by faker on 02/01/10 - 14:11:39 ::  Read/Post Comment: 58

ExboCooope |02/01 - 14:39
Comments: 16
Location: China
What?


joons |02/01 - 14:44
Comments: 86
xjs dying


ωзмзяа♠ |02/01 - 14:46
Comments: 54
Location: Åland
noOoOO!


tronix |02/01 - 14:48
Comments: 50
Location: Lithuania
iiN says "i'll be back"


qfiman* |02/01 - 14:49
Comments: 61
Location:
strange.


MuscLe |02/01 - 14:51
Comments: 121
Location:
There is no solution. Ages ago were people satisfied with almost everything but today each jumper wants some extra super sexy maps with good fps etc...


Trolis |02/01 - 14:54
Comments: 99
Location:
lold :s


Syler |02/01 - 14:56
Comments: 194
that isn't good. lol


WownuK; |02/01 - 14:59
Comments: 15
Location: Argentina! (rosario)
omfg, thats bad... thats VERY VERY bad.
like my kz skills.


eeK- |02/01 - 15:05
Comments: 19
Location: Vilnius, Lithuania
That's not very bad , but if admins will not do something it WILL be bad


Lazze! |02/01 - 15:29
Comments: 58
Location: Denmark
Thats too bad.. -.-


m0ver |02/01 - 15:30
Comments: 179
Location: In front of PC
Just forbid square rooms, fps problems and force non standard textures and half of your problems are gone.

gl though,..


kREWAN |02/01 - 15:35
Comments: 81
Location: Cheatahtown
But why all this high standards? Who cares if there is some small problems -.-


beg1ner 1337¼ |02/01 - 15:35
Comments: 27
Location: Sofia
i'm not in the hole mapping thing but why do xj make admins if they are inactive -.- and second why do those ******* guys become admins since they won't have interest in it after 2 months >.>


koukouz |02/01 - 15:37
Comments: 189
Location: Au pays des moules frites
there are no problems in my opinion... you denied a really awesome map (kz_synergy_x) because of the difficulty, but if you release it, people will try to do it nocheck and will do it... you also care too much about details (seriously, which jumper really cares?). I agree that most of the maps should be denied, but you also deny some maps for stupid reasons, although they really deserve to be official. you should keep in mind that FUN is more important than UBER DETAILED MAPS WITH 100 000 000 DIFFERENT TEXTURES so maybe sometimes ask the community what they think about it? (for exemple kzra_textures was a damn great map but got denied because of dev textures? wtf????!!!!????)


Flibo |02/01 - 15:41
Comments: 644
Location: Winland
I've never played kzra_textures but...

Denied for devtextures? I'm pretty sure that's reasonable... There's a reason why they're called devtextures.


faker |02/01 - 15:55
Comments: 1201
Location: DE
koukouz: yeah, we are aware of that. There will be changes in the whole system of course, because the old system doesn't seem to work anymore. I should have stressed that in the newspost as well, I guess.

btw... We really had a hard time dealing with synergy_x, which wasn't denied for "stupid" reasons, it simply couldn't be accepted at the moment because there is no point in hosting impossible (regarding nochecking) maps and the majority of our mapadmins had doubts that this map will be ever beaten without checkpoints.

We tryed to contact the mapper to find a solution for this (by either getting someone to demo the map or make some marginal fixes to some of the jumps), but as far as I know (I wasn't involved in this, I just asked my admins what happend) the communication was kinda complicated.

I'm sure and I'm still hoping that we're going to see both, kz_synergy_x and kz_synergy official one day.

-

About the standards and custom maps:

The standards you are referring to were meant for kz_ maps only, all the maps that have little problems but are still fun to jump were meant to be released as custom maps - however most of the mappers didn't understand our concept and a lot of great maps didn't even got submitted to xj anymore (and to cosy instead).

Here is a text that I wrote about it in the admin forum:

Everyone is confused about the meaning of "custom map" these days and its meaning was degraded to "map with lower quality that didn't make it for kz_" by 2 simple facts; time and they how people out there were understanding its meaning (which is kinda wrong).
Actually it was meant as "a map that has not the dimension of a kz_ map (regarding both, size and quality - NOT restricted to quality only) but is still fun to play". Lot of people didn't understand that, so you might say that damaged the "meaning" of the term custom map and a lot of people don't think custom maps are fun to play (in general) anymore, because have the same requirements as kz_ maps (which is not true) but not the same quality. Also a lot of great maps that would be perfect custom maps (just like fof_xmas2009) were actually never even submitted for custom tag, because the mapper didn't understand our concept of it either.


This means small maps can be great custom maps, as well.

After the thing with the mapcheck team is solved we might have to think about it and get in contact with cosy, since they are hosting quite a few maps that would be great custom maps, and/or make another poll about the future of custom maps and which maps could or should be added and are missing at the moment.


sn00p |02/01 - 16:05
Comments: 24
Location:
I can't say I'm surprised =)


里皮 |02/01 - 16:25
Comments: 292
gj HoHo^ !!!


_Lolz |02/01 - 16:54
Comments: 335
Location: here
IMO best maps was oldschools maps like kz_xj_mountez, j2s_4floors, kz_xj_ezbrickjumps etc..


remake |02/01 - 17:42
Comments: 414
Location: Estonia
I have some ideas but I've got problems writing them all correctly (so you would understand). If you're interested in them faker then q me on mirc.


zervE |02/01 - 17:59
Comments: 84
Nice that you are saving the community remake. I also got some ideas, faker q me on mirc also


Zaidejas1324 |02/01 - 18:12
Comments: 41
Location: Lithuania
ACCEPT SHORT MAPS !!!


m0ver |02/01 - 18:27
Comments: 179
Location: In front of PC
Shouldn't custom maps be maps that are not necessarily KZ? Like all pure bhop maps, lj maps, maps like clintmo_falling and rpz_ maps that have unique gameplay rather than just climbing (slide maps?).

Or you count not so great KZ maps as custom in which case why isn't map like kzsca_dawn kz and not custom? It is similar to kz_goldwood.


faker |02/01 - 18:45
Comments: 1201
Location: DE
bhop, lj, falling and all other disciplines are KZ, too.

Custom map is not about the dicipline used in the map and never was, it's about the definition I gave in the big post above. At least that is how it was planned from our side.


loopah |02/01 - 19:00
Comments: 123
Location: Helsingborg
Just get a new mapcheck team arranged huh ?



xPaw |02/01 - 19:03
Comments: 67
Location: Estonia
faker, if you say what falling disciplines is acceptable, why dont you look about adding slide discipline as official here on XJ


chrizZo |02/01 - 19:24
Comments: 305
Location: Lustgrotte
I by the way do not agree with the decision about synergy_x. That map is surely not impossible and I am very very sure someone would nocheck it.

I tried it myself and even I could have nochecked it with hours of geeking. I'm sure kkz or kelta would not have a problem.

I agree with Kkz here to be honest, such maps as synergy_x should have not got denied.


sn00p |02/01 - 19:35
Comments: 24
Location:
Get a capable team instead of writing "news" posts like this. If you can't see that XJ is falling down from inside then ... what I can say anymore. Also you can't see that you don't have anymore a capable team but ur still keep it like this. ( And if someone say that " oh sn00p yea hes the most capable" you can gtfo "

After this years change the damn crew. They don't care anymore or even if they it's the same thing, they stay there just for a poor rank which is equal with 0.

Simple as that. HF and get more admins like the ...... oh my i almost said their names. Well you know


FoF |02/01 - 19:52
Comments: 51
Location: Vilnius, Lithuania, Europe
faker: "This means small maps can be great custom maps, as well."

After decimal system they will :-} I promise to submit it then :-}


Murvelman |02/01 - 19:52
Comments: 335
Location: Norrköping
It's not about the admins being bad from the start. Im pretty sure they just loose interest and getting new ones won't solve a thing. It'll just be the same thing over again.


ラヴイナ |02/01 - 19:59
Comments: 72
geegee not accepting me
i would be as active as when i was cup admin
ungrateful bitches


Nannou ;3c |02/01 - 20:23
Comments: 56
Location: नेपाल' हिमालय' सगरमाथा'
Revolution in mapcheck coming soon ?


dEMolite |02/01 - 20:35
Comments: 419
Location: Germany
Murvelman when the lack of quality is going onwards like it is atm, the new ones will lose the interest in it very soon too.


koukouz |02/01 - 20:55
Comments: 189
Location: Au pays des moules frites
dEMolite, maybe the actual mapcheck team is expecting too much from the new maps? you are talking about the quality, but we can make our own opinions about these "low quality" maps... I mean, maybe it's not that bad and many players would be glad to record it... for exemple kzra_textures


koukouz |02/01 - 20:56
Comments: 189
Location: Au pays des moules frites
sorry for dp, I meant we can't make our own opinions


quve |02/01 - 21:14
Comments: 6
Location: Romania
yes, find a new mapcheck team. Even if, and i'm kinda sure, like others are, they will lose interest, then it's time for a change, like always.
@koukouz: kzra_textures is far from being a great map. Interesting concept, jumps yes, but still big and empty + the textures.
And it wouldn't hurt to "remind" mappers that they can apply for a custom map tag instead of kz_. the mapcheck admins simply denied and/or gave suggestions about more development in the maps submited. Of course the interest was lost from both sides, mappers and mapcheck team.
For now we'll wait and see what changes will be made


faker |02/01 - 21:36
Comments: 1201
Location: DE
loveinabottle: geegee for proving once again that not accepting you was the right decision. You're obviously not mature enough to handle a position that requires responsibility and social skills at all.

-

"Find a new mapcheck team" was what we tried the last 3 times, the more new people we got the more inactive the whole system got. All the new guys wanted to try it out and were motivated in the beginning, saw that it was a lot of work and only a little fun and then bailed out of it. Same thing happend to the last 30 cupadmin applications, it was simply impossible to have cups with constant activity, that's why we gave up kinda (last time we had like zero applications, because almost every active user on this site was cupadmin for once)...


chrizZo |02/01 - 21:42
Comments: 305
Location: Lustgrotte
loopah wrote ...
Just get a new mapcheck team arranged huh

sn00p-_* wrote ...
Get a capable team instead of writing "news" posts like this.


That is exactly what XJ tried for the last two years, but there are no enduring members out there. They all lose their motivation and interest and that is why this suggestion makes no sense. Actually it is the big problem we have.

loveinabottle wrote ...
ungrateful bitches

You will soon have your second chance probably. But make sure you behave mature as well, otherwise you can not be a XJ admin. Even if you made 20 cups a day it is not excusing bad attitude.

(This is not meant as a rating, I don't know if you behaved immature in the past. But the quoted line above surely is immature.)


sn00p |02/01 - 21:59
Comments: 24
Location:
For 2 years ? Ok, if you or the actual team can't find a capable team, leave the damn thing and try again in few months, can't be worse that later. Also XJ have a problem with "new" players or those who stay more in the shadows and don't kiss the admins in ass. XJ want's only admins well know in kz world even if they kinda suck in administration or other things that are required to get a rank called ADMIN. That's the real problem here. If the guy who apply for something doesn't have a wr or 3243 posts on forum is just a damn ghost for xj crew, don't tell me that's not right.


chrizZo |02/01 - 22:17
Comments: 305
Location: Lustgrotte
admin crew : bl1zZ
dLx
CyclopP
owned
knoxville

They neither have world records nor 5k posts, but they are admins at XJ. If you want to be an admin of XJ, you have to prove yourself before. That is what we call a tryout or an application.

Let us take me for example: I became a XJ admin because of my work at insilio. This was the only reason why faker and other xj admins were interested in me. It had nothing to do with my world records or forum posts.

The most of the people just do not even try to become an admin. I do not know why, but you should not be scared about applying for it, as long as you can handle the responsibility.


ndR |02/01 - 22:24
Comments: 665
Location: Paris
Isn't it NORMAL that we don't know people who don't talk to us?
How can we think about people we don't know when we have to pick up a new admin? Just picking up randomly in the members list?

Come on, admins have always been the ones who were active on the website, which we knew at least by seeing their messages on the forum.

Once again, like you say so, "those players who stay in shadow", how can we find them then?

No offense but your reasoning is simply comical...


TlofT |02/01 - 22:54
Comments: 125
Location: killadelphia
ndr use flashlight

instead of opening admin spots to the public for mapcheck, why not ask some of the mappers themselves to do it? like demolite is a mapper/checker. mto makes some nice maps (imo) and has posted many times about map releases, pieshels makes nice maps. why not get people that to check other maps, rather than just make them?


Gamster |02/01 - 23:04
Comments: 722
Location: Argentina
2 bad


dEMolite |02/01 - 23:31
Comments: 419
Location: Germany
For those mappers which got access to the Exclusive Mappers forum. Our community mapper Pieshels, has started a discussion where every mapper is welcome to talk.


kafds |02/01 - 23:36
Comments: 141
Location: Funland
Yes Gamster.


fantasist |02/02 - 00:25
Comments: 102
Location: Los Angeles
The first time that I was disappointed by XJ mapcheck team was when I saw the thread that kzm_fineblock was rejected. The official reasons are all ridiculous. How could you reject such wonderful maps - imo it's definitely one of the best kz maps ever - by reasons like "mapcheckers got frustrated when they frequently fell"?
Similar issues happened again and again. For example, kzro_dahnajourney and kzra_textures.
Not all the luckily accepted maps which are alleged as "high quality" could really make a deep impress on most players. How many maps released in recent two years are played by most players more than 10 times ever? I think the portion is quite probably lower than 50%.
Maybe that's why people miss oldschool times. Although I started practice KZ since 2008, nowadays I realized that the most interesting maps are mainly oldschool ones.
Such discussion has been going on for years, but XJ never reassess their judge standard which is obviously absurd on some parts.
I think the mapcheck team is not a big problem at all. There are various ways to overcome the shortage of steady mapcheckers. It's time to make some change on XJ.


SilverNinja |02/02 - 01:37
Comments: 27
Thanks, fantasist


mH [KZRA] |02/02 - 01:40
Comments: 37
Location: Sweden, Södertälje
Koukouz: "maybe the actual mapcheck team is expecting too much from the new maps?" ..

This is what i have felt for the last year or more, it feels like its not even possible to get your map accepted at XJ anymore. It sounds like you admins FINALLY understand this problem, so i really hope that u guys can fix this problems and save this lovely community witch is falling apart day by day

Btw .. I guess its just pointless to submit my new map here!?. I will submit it at Cosy and later when/if this problem get solved at XJ it might get a chance of beeing accepted here.


zhady |02/02 - 02:37
Comments: 529
kz_synergy_x is very possible to nocheck, there are some jumps that make u fall levels down, but it's not impossible to make them.
When the map gets official it will get more and more geeked as kkz or chrizzo said cant remember who...

The map needs recognition, juast as any other xtreme map that has been accepted. Just look at sand2 from like 35-40 mins to whatever the wrs is now, like 11 mins.

At some point synergy x wont be that hard to beat either, you just gonna find the right pre's for the jumps that can make u fall down. The kz part shouldnt be a problem for any half decent jumper.

I'm sure if the best 10 jumpers would decide to nocheck the map lets say tommorrow, you will also have the demo on the desk tommorrow. I'm so sure that I even could bet money on it.

/ zhady


TheCracker |02/02 - 02:37
Comments: 10
Location: Vienna
Suggestion: Make a forum where everyone with 50/100++ posts is allowed to post in, and make there downloadlinks for the maps which youve got to check and a poll attached.
Public mapvoting... No need for mapcheck team, the more active users would post suggestions/bugs, the others would just vote.


zhady |02/02 - 03:05
Comments: 529
just look at this demo on synergy... -link- first try demo after my first post in here and tell me how its not possible...didnt have time to try more need sleep pzzz


pLANE |02/02 - 04:02
Comments: 4
Location: Canada
wow, first off id like to say its pretty cool to see that such well known jumpers are defending my map, synergy_x.

it most definitely is NOT impossible. ill agree it is very tough and mostly everybody cant do it. i didnt intend it to be a fun pub map... yet.

the map was made for the future of jumping. as in what people will be able to do in some time. for now its hard but in 6 months or next year, i bet it wont be the most uber xtreme omgwtf map out there. people are getting better and better, the average longjump is going higher and higher and everyone can complete a bhop map these days.

i dont mind it got rejected, people dont accept things like this right away. eventually it'll be beat and then beat again and again. i said id make it easier but im too lazy to do so right now and that kinda defeats the whole purpose of it. but we'll see!

OuO


sn00p |02/02 - 07:08
Comments: 24
Location:
chrizZo - Sarcasm about the wr and posts but you should get it what I wanted to say. And NO I don't wanna become a admin or even apply. At least not here.

ndR you also didn't get my point, it's really so hard for you guys to understand ? Your admin after all :> . If you want you can find them don't worry

@ TlofT - flashlight AHAHAHAHAHA


Flibo |02/02 - 12:21
Comments: 644
Location: Winland
Hard maps are what XJ needs. There are still no really hard maps, not even kz_sandblock2. I agree with pLANE, it's important to have harder maps for kz to make progress.


Cobrex |02/02 - 13:08
Comments: 29
flibo,i agree with you.

Now all the maps are only for speed.
I know that XJ wants awsome maps,they are looking for something new. But let's face it,there are only some MAPPERS (kz mappers) that are good/pro at what they do,and there are allot of mappers that have no skill,but they love doing maps.

I think XJ should accept maps,even if the maps are not that awsome as you expected.

I am a mapper too,but only if i work on a map DAYS and DAYS .. than i could submit it to XJ,because i know that if i don't work hard on the map,it wont be accepted.

And another thing: it's just a fcking game,so that why PRO mappers are only 20%-30% of all mappers. I mean that a guy like me,won't work on a map days n days,because omg,it's just a game.


dEMolite |02/02 - 13:40
Comments: 419
Location: Germany
every mapper can make a decent kzmap in a week or 2. it depends on how he is handling it.

look on to mto aka mental_o, he didnt stopped, he worked hard to achieve it, or even Pieshels and PsYxOpAt as well.


ラヴイナ |02/03 - 14:45
Comments: 72
faker, yea really since it takes alot of matureness to go trough the quality of a map, different possibilities and overall structure? i mean look at the team which DID make the cut, being MATURE enough.

they did a hella job eh?




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