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Author
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Post
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Chrizzy | 05/28/10 - 15:24:21 | | |

Posts: 769
| Joined: 19/07/2005
| | Here's a few things I've made over the years..
cravice: 2006 -link-
=> dead
tree: 2006 -link-
=> dead
island: 2006
-link-
This is the first map i started on in the "island/statueofliberty/mansion" mapping contest on kzmaps.co.uk in 2006. I got errors and dropped the map to start working on a mansion map as seen below. => dead
rockclimb: 2006 - 2009
-link- -link-
soul|ftw and I made this map.. It got denied for uninterested jumps and not having a theme.. I started making small houses around the map for some kind of mountain village thing..
Status: 90% Climb time: 10+ min
mansion: 2006 - 2009
-link- -link- -link-
I started this map when i got errors on the "island" map. Of course i got errors on this map aswell.. But in 2007 i fixed it and started working on it again. It's perfectly jumpable now, and its a really fun map i
think.
Status: 90% Climb time: 10+ min
marbleblock: 2006 - 2009
-link-
This map is inspired by shaktiblock.. everyone who played it saw that immediately..
Status: 99% Climb time: 10+ min
downtown_v2: 2008
-link-
I added a building and fixed many bugs..
=> dead
xtremeblock_v2: 2008 - 2009
-link-
Bleh
=> dead football/stadium: 2008
-link- -link-
This map is really big, but doesn't really have room for alot of jumps, I just think its fun looking around in this map
mountain house: 2009
-link- -link-
Just a small thing i made, tried to put it into a map where it would fit really well, but the map was already at 98% clipnodes so that didn't happen
small rooms: 2009
-link- -link- -link- -link- -link- -link- -link-
A map with small detailed rooms..
Status: 80%
highblocks: 2009
-link-
Big map, average difficulty.
Status 99% Climb time: 10+ min
crystalcave: 2009
-link-
Small ice/crystal themed bhop cave, medium/hard.
Status: 95% Climb time: ~5 min |
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kunqui | 05/28/10 - 16:27:18 | | |

Posts: 653
| Joined: 06/06/2006
| | Nice Chrizzy! Do you have on mind finish some of those maps? |
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Dacca | 05/28/10 - 16:41:47 | | |

Posts: 705
| Joined: 18/07/2007
| | marbleblock looks nice! |
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alfredoboi | 05/28/10 - 19:35:43 | | |
  Posts: 157
| Joined: 19/05/2010
| | alot your maps just look like each other crizzy...but damn, marbleblock and crystalcave has some original textures thou, finish them!  |
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red | 05/29/10 - 00:56:11 | | |

Posts: 20
| Joined: 30/03/2005
| | Қừпqừi☼ wrote ...
Nice Chrizzy! Do you have on mind finish some of those maps?
Good work Chrizzy! highblocks, mansion and small rooms looks really fun.
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Remote | 05/29/10 - 01:36:42 | | |

Posts: 727
| Joined: 04/08/2007
| | alfredoboi wrote ...
alot your maps just look like each other crizzy... Because they look
...old school. -l-
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MAM6A | 05/29/10 - 09:31:50 | | |

Posts: 43
| Joined: 01/10/2009
| | very good looks Сhrizzy |
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Punk^ | 05/29/10 - 19:53:41 | | |

Posts: 1981
| Joined: 06/08/2009
| | Mansion, small rooms and crystal rooms looks awesome as hell Chrizzy! Finish 'em!  |
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Chrizzy | 06/01/10 - 13:57:23 | | |

Posts: 769
| Joined: 19/07/2005
| | Kunqui wrote ...
Nice Chrizzy! Do you have on mind finish some of those maps?
Yes, some will be released someday hopefully. Right now though I'm busy with something else.. |
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skitz | 06/02/10 - 04:58:00 | | |

Posts: 103
| Joined: 02/07/2005
| | So many maps with 90%+ :> You need to get onto that someday, though if you are like me you'd never end up releasing them because the next project always overshadows and outdoes the last. |
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liKo | 06/02/10 - 13:14:59 | | |

Posts: 29
| Joined: 23/01/2005
| | Okey here is something from me - in past years ive created.. pff lots of kz maps but never finished or published single one ...
First - towny thing map... changed whole layout.. textures etc.. many times
-1-
-1a-
Idea of space map with paper textures...
-2-
Toonlevels - again changed whole map ... x times - > different texures, different levels
-3-
My latest project "relay" - easy speed map with simple textures (just classic colors)
-4-
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sn00p | 09/12/10 - 18:57:43 | | |
  Posts: 725
| Joined: 02/02/2007
| | Here's one from me, kzro_iNSPace, don't know If im going to finish this one, no motivation anymore for it, even if I have some nice ideas for it :|
I might give it away, not sure yet, here 2 screens ( been on weekly two )
-link- -link- |
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radon | 09/12/10 - 19:51:19 | | |
  Posts: 1114
| Joined: 24/05/2005
| | this thread is awesome! so much stuff to look at, gj everyone, most of it looks amazing lets hope for more mappers who wanna share their unfinished projects with us |
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Punk^ | 09/12/10 - 22:34:05 | | |

Posts: 1981
| Joined: 06/08/2009
| | Looks pretty cool sn00000000p :-) But still.. DEATHTALES PLEASE. :-D |
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ChaosAD | 09/12/10 - 22:59:53 | | |

Posts: 55
| Joined: 06/06/2008
| | -link- it's stopped becouse I started the maps for kzarg's challenge, it's the same map, I'm just making it by parts |
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reavenl3333t | 09/14/10 - 07:03:25 | | |

Posts: 2
| Joined: 15/08/2008
| | *resseructing xtremeblock_v2* The map looks awesome, we need more hard maps! |
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dEMolite | 09/14/10 - 08:36:52 | | |

Posts: 1846
| Joined: 30/01/2005
| | radon wrote ... this thread is awesome! so much stuff to look at, gj everyone, most of it looks amazing  lets hope for more mappers who wanna share their unfinished projects with us
yep, even you can post stuff which you are currently working on or where u are testing something out or so to get feedback
such threads has such a responds and dedication on forums, i hope it will grow for xj later too.
--- Also i am proud of that so many mappers are giving out screenshots of their unfinished project and they are looking so nicely that it is a shame, that they wont see the daylight in the near future. But maybe they will work on it soon or later. The stars knows it  |
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thexdvl | 09/14/10 - 23:19:18 | | |

Posts: 148
| Joined: 01/01/2008
| | Besides ~ 20 unfinished shitty 5% tittle maps i can only post this one. Me thexdvl and DraconicDudac started this map while ago tho we gave it up pretty fast. It's like 15% and ain't got any spectacular details. Also jumps need huge remake but it's too much of a work for our inspiration loosing asses. I don't think that we will continue/finish this map. Here's ss anyway... -link- -link- -link- -link-
But don't worry i'm on a new map which i've started yesterday and hopefully it'll be finished. It's planned to be pretty hard nice bhop map with probably new/unseen architecture and jumps.
You're also able to check out my latest finished work. -link- -link-
DL: -link-
Tho these maps are fast made and also not much detailed but i think some might find them fun to jump. You're able to record them in Cosy-Climbing. The darkest one is the hard version for the sunset one. Ohh and demolite nice thread btw.
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A12s | 09/15/10 - 23:56:12 | | |

Posts: 20
| Joined: 25/03/2008
| | catacombsbhop 2 never finished -link- -link- |
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pLaguE^ | 09/16/10 - 01:01:08 | | |

Posts: 1514
| Joined: 14/03/2008
| | thexdvl wrote ... Besides ~ 20 unfinished shitty 5% tittle maps i can only post this one. Me thexdvl and DraconicDudac started this map while ago tho we gave it up pretty fast. It's like 15% and ain't got any spectacular details. Also jumps need huge remake but it's too much of a work for our inspiration loosing asses. I don't think that we will continue/finish this map. Here's ss anyway... -link--link--link--link-But don't worry i'm on a new map which i've started yesterday and hopefully it'll be finished. It's planned to be pretty hard nice bhop map with probably new/unseen architecture and jumps. You're also able to check out my latest finished work. -link--link-DL: -link-Tho these maps are fast made and also not much detailed but i think some might find them fun to jump. You're able to record them in Cosy-Climbing. The darkest one is the hard version for the sunset one. Ohh and demolite nice thread btw. The first one looks really dark and seems boring. Didn't understand the first screenshot either
The second map looks quite interesting, at least the design does.
Keep it up. |
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