12 New World Records
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ziper )
gizpo_Okzse_valleycliff done in 02:38 ( 02:41
koukouz )
dadadaXDrisk_stargate[e] done in 03:26 ( 03:26
mgD )risk_stargate[h] done in 03:22 ( 03:25
mgD )
novicefmc_torres done in 02:57 ( 03:00
novice )
rEs0LuTekz_kzdk_droughthop done in 02:25 ( 02:25
7D )
sKiCgkz_kzsca_pyramid_ez done in 04:18 ( 04:22
mgD )
kropeqcg_w00tblock done in 07:00 ( 07:03
7D )
Tesskt_megacliff done in 03:26 ( 03:27
kunqui )
zhadykz_px_eaglecliff done in 01:33 ( 01:35
zhady )j2s_4tunnels done in 03:25 ( 03:26
chrizZo )prochallenge_bhop done in 01:55 ( 01:58
heL^_x )Read the extended news post for demos that were improved or didn't quite make it.
Note: don't forget to vote for the new map checking system!
[ Read the rest ... ]
Future of mapchecking - raise your voice*
Hey guys,
as announced in an earlier newspost the old mapcheck team got released from their duty and the old mapcheck system as we knew it stopped existing.
In the meantime we had an internal discussion about possible solutions to this - and right now I'd like to present our possible soltions for this huge problem to you, giving you guys a chance to raise your voice and contribute to solve this. Mapreleases have been an important part of this community ever since it started to exist, therfore everyone of you should feel responsible for this. There is also going to be a public vote, to evaluate the different opinions in the community - at the same time we're going to have an internal vote; and after all votes were evaluated we're going to announce what is going to happen to the mapcheck system.
Please make sure you read all of the detailed explanations before you do your vote, because you obviously got to know what you are voting for.
Note: The vote is going to start tomorrow, in the meantime we would kike to give you guys the chance to suggest different ideas (which might be added to the poll as well).
1. Free kz_ tag (XJ adding good maps to the so called "mapcycle")
This would mean that everyone has the right to release his map with the kz_ tag right away in a forum called "mapreleases". XJ would be browsing this forum every 14 days and pick the most popular (most downloaded and most played) maps out of the forum and adds them to the record section.
+ More freedom for the community/mappers
+ No more mapcheck team needed, adding the maps due to their popularity within the community
- More chaos regarding mapfixes and different versions: Maps might get released with bugs, then get fixed afterwards with the same name, causing different versions of the map with the same mapname.
- Acting against Kreedz's original idea he had for the community/mapcheck system
- Decreasing quality, kz_ wont be a "grade" for quality anymore.
- No way back
2. Going back to the old Kreedz system
Going back to the old Kreedz.com system would mean putting one or two persons (the most experienced persons available - but who are they?) in charge of the maps. Submitted maps get checked by them without having to coordinate a whole team and without having to justify their votes. Good maps get released at a time of their choice, bad maps don't get released. When needed, they talk to the mappers in private - however you can't expect detailed feedback or huge help at all, regarding the high numbers of mapsubmissions and their recent quality.
+ Easier to arrange and faster results
+ Easier contact between the admins and the mappers, admins can speak out without having to sum up the opinions of the other admins and justify their votes
- Huge power and huge responsibility for a single person or persons, therfore a huge pressure
- More "fragile" when it comes to recriminations about "being friends with the mappers" and "being unfair"
- If the few persons leave into inactivity without looking out for other admins replacing them, the whole system might die
3. Public open-beta mapchecking
This is NOT the same as the "public mapchecking" we tryed before. In this idea mappers would be able (not forced!) to post their maps into a forum called "public mapchecks". Every player of the whole community (no applications needed) could download and test the maps, and later give some feedback about it (report bugs, shortcuts, problems). The map would have to be called bkz_faker_b01, for example, during that time (if some bugs get fixed b02 and so on). Once the mapchecking is done, the mapper has to submit the map to XJ as usual, but they do very quick votes on the maps (after checking the popularity of the map during the test) and release the map (or deny it)... The XJ "mapadmins" would be picked from those testers who contribute the most. If a mapper doesn't want to use the public open-beta he can do that, but if he submits the map with bugs and it gets denied because of them, it is his problem and he has to live with it (no chance to re-submit maps that weren't posted in the open-beta system). So if you don't want to use the system, it's your responsibility to get some friends to test the maps for bugs in a closed beta and submit it once it is finished.
+ No more detailed feedbacks to sum up, no more explanations, just a simple and pure process of adding the maps according to their quality and popularity after the public beta.
+ No more (or at least less) checking of "fixed versions"
+ Chance to get an admin position by contributing to the tests for every user
- Less surprise because most mappers will use the public beta forum
- Dependent on how motivated the people (you, the community) are - may depend up on map quality and season (in the summer less people play etc.). People could be rude to mappers who submit bad quality maps or just ignore them, because they are boring.
4. Custom-mapreleases
Pretty much another version of the free kz_ tag. All maps have to be released as custom maps (called bkz_goldbhop for example), and XJ gives out the kz_ tag after a while if the maps are popular.
+ One internal "vote" (regarding the popularity of the map) about a map that has been released already
+ No more detailed feedbacks to sum up, no more explanations, just a simple process of adding the map if it is good
- No surprise effect anymore, not even for great maps
- All good maps would have to be renamed (custom -> kz_*). Demos that were recorded with the old name would be not legit?
5. Old system with mappers and record holders involved as mapcheck admins
Pretty much obvious, the old mapcheck system with current mappers and record holders as admins. Nobody is forced to vote, the majority of those who voted wins.
+ A way of "public" mapchecking, everyone who wants to contribute can do it.
+ Opinions from experienced people. People gotta earn their right to vote by making an effort
- People could make biased votes for their friends
- Maps could get leaked very easily, therfore no big surprises.
/Update: Poll is up.
as announced in an earlier newspost the old mapcheck team got released from their duty and the old mapcheck system as we knew it stopped existing.
In the meantime we had an internal discussion about possible solutions to this - and right now I'd like to present our possible soltions for this huge problem to you, giving you guys a chance to raise your voice and contribute to solve this. Mapreleases have been an important part of this community ever since it started to exist, therfore everyone of you should feel responsible for this. There is also going to be a public vote, to evaluate the different opinions in the community - at the same time we're going to have an internal vote; and after all votes were evaluated we're going to announce what is going to happen to the mapcheck system.
Please make sure you read all of the detailed explanations before you do your vote, because you obviously got to know what you are voting for.
Note: The vote is going to start tomorrow, in the meantime we would kike to give you guys the chance to suggest different ideas (which might be added to the poll as well).
1. Free kz_ tag (XJ adding good maps to the so called "mapcycle")
This would mean that everyone has the right to release his map with the kz_ tag right away in a forum called "mapreleases". XJ would be browsing this forum every 14 days and pick the most popular (most downloaded and most played) maps out of the forum and adds them to the record section.
+ More freedom for the community/mappers
+ No more mapcheck team needed, adding the maps due to their popularity within the community
- More chaos regarding mapfixes and different versions: Maps might get released with bugs, then get fixed afterwards with the same name, causing different versions of the map with the same mapname.
- Acting against Kreedz's original idea he had for the community/mapcheck system
- Decreasing quality, kz_ wont be a "grade" for quality anymore.
- No way back
2. Going back to the old Kreedz system
Going back to the old Kreedz.com system would mean putting one or two persons (the most experienced persons available - but who are they?) in charge of the maps. Submitted maps get checked by them without having to coordinate a whole team and without having to justify their votes. Good maps get released at a time of their choice, bad maps don't get released. When needed, they talk to the mappers in private - however you can't expect detailed feedback or huge help at all, regarding the high numbers of mapsubmissions and their recent quality.
+ Easier to arrange and faster results
+ Easier contact between the admins and the mappers, admins can speak out without having to sum up the opinions of the other admins and justify their votes
- Huge power and huge responsibility for a single person or persons, therfore a huge pressure
- More "fragile" when it comes to recriminations about "being friends with the mappers" and "being unfair"
- If the few persons leave into inactivity without looking out for other admins replacing them, the whole system might die
3. Public open-beta mapchecking
This is NOT the same as the "public mapchecking" we tryed before. In this idea mappers would be able (not forced!) to post their maps into a forum called "public mapchecks". Every player of the whole community (no applications needed) could download and test the maps, and later give some feedback about it (report bugs, shortcuts, problems). The map would have to be called bkz_faker_b01, for example, during that time (if some bugs get fixed b02 and so on). Once the mapchecking is done, the mapper has to submit the map to XJ as usual, but they do very quick votes on the maps (after checking the popularity of the map during the test) and release the map (or deny it)... The XJ "mapadmins" would be picked from those testers who contribute the most. If a mapper doesn't want to use the public open-beta he can do that, but if he submits the map with bugs and it gets denied because of them, it is his problem and he has to live with it (no chance to re-submit maps that weren't posted in the open-beta system). So if you don't want to use the system, it's your responsibility to get some friends to test the maps for bugs in a closed beta and submit it once it is finished.
+ No more detailed feedbacks to sum up, no more explanations, just a simple and pure process of adding the maps according to their quality and popularity after the public beta.
+ No more (or at least less) checking of "fixed versions"
+ Chance to get an admin position by contributing to the tests for every user
- Less surprise because most mappers will use the public beta forum
- Dependent on how motivated the people (you, the community) are - may depend up on map quality and season (in the summer less people play etc.). People could be rude to mappers who submit bad quality maps or just ignore them, because they are boring.
4. Custom-mapreleases
Pretty much another version of the free kz_ tag. All maps have to be released as custom maps (called bkz_goldbhop for example), and XJ gives out the kz_ tag after a while if the maps are popular.
+ One internal "vote" (regarding the popularity of the map) about a map that has been released already
+ No more detailed feedbacks to sum up, no more explanations, just a simple process of adding the map if it is good
- No surprise effect anymore, not even for great maps
- All good maps would have to be renamed (custom -> kz_*). Demos that were recorded with the old name would be not legit?
5. Old system with mappers and record holders involved as mapcheck admins
Pretty much obvious, the old mapcheck system with current mappers and record holders as admins. Nobody is forced to vote, the majority of those who voted wins.
+ A way of "public" mapchecking, everyone who wants to contribute can do it.
+ Opinions from experienced people. People gotta earn their right to vote by making an effort
- People could make biased votes for their friends
- Maps could get leaked very easily, therfore no big surprises.
/Update: Poll is up.
Two new movies
Hello there,
as always I come up with some new gifts, this time it isn't a demo release but two new movies!
Pruno - Good bye my friend by Hatari
This is
Pruno's last move, he recorded some tricks so as to let his footprint in the kz world!
He, of course choose one of his friend, another french guy, as a moviemaker...
Hatari.
I would qualify the movie as "simple but efficient", just watch it and make your own opinion.
own3d.tv Stream
Megaupload link
juhx - I RUSSIA by Gho5tface
This is a movie which wasn't sent to XJ but which deserves some highlight.
Gho5tface shows us his entire moviemaking skill during 4min47,
using many different effects in order to emphasizes
juhx trickjumps.
Youtube Stream
Megaupload link
KZ-Rabbits mirror (registration needed)
as always I come up with some new gifts, this time it isn't a demo release but two new movies!
Pruno - Good bye my friend by Hatari
This is
Pruno's last move, he recorded some tricks so as to let his footprint in the kz world! He, of course choose one of his friend, another french guy, as a moviemaker...
Hatari.I would qualify the movie as "simple but efficient", just watch it and make your own opinion.
own3d.tv Stream
Megaupload link
juhx - I RUSSIA by Gho5tface
This is a movie which wasn't sent to XJ but which deserves some highlight.
Gho5tface shows us his entire moviemaking skill during 4min47, using many different effects in order to emphasizes
juhx trickjumps.Youtube Stream
Megaupload link
KZ-Rabbits mirror (registration needed)
5 New World Records
sKiCgkz_xj_climbtrip done in 06:47 ( 07:09
R1e )
koukouzkz_kzsca_ancientblock done in 03:36 ( 03:44
KeltA )
Lattekz_dp_medieval done in 02:22 ( 02:26
Supa )
zipercg_xmasjourney done in 05:25 ( 05:28
sambb )
ShoCkkzls_kodash done in 02:51 ( 02:54
TrageDy )
Cup Winners of January
7 New World Records
Adantoudbkm_problock done in 02:41 ( 02:49
koukouz )
prunokz_kzdk_docks done in 02:32 ( 02:37
chrizZo )
zhadykz_px_eaglecliff done in 01:35 ( 01:37
zhady )
ziperkz_peak_b02 done in 02:44 ( 02:47
007 )
eNj0ikz_sola done in 01:24 ( 01:25
koukouz )
gizpokz_deanhawkins_b01 done in 04:30 ( 04:32
puppetz )
Perfokz_wsp_1337block done in 11:03 ( 11:29
gangien )Read the extended news post for demos that were improved or didnt quite make it.
[ Read the rest ... ]
Mapcheck team released from duty
Hey there,
it's probably no big secret anymore, the XJ internal mapcheck team is having some major problems and you guys out there had to wait longer for mapreleases (and the mappers for answers/results regarding their maps) than you should have to... All of the newly recruited admins are kinda inactive and don't bother to test maps at all anymore, nor did they take actively part in an internal discussion about a solution to this issue. This is why we feel that we had to release the mapcheck team from their duties.
Time for some changes.
Yeah, it's true that the general map quality seems to be decreasing (a note regarding that problem was posted some days ago), but we (the official kreedz community) can't let that affect our admins moral and their activity. I don't think we can do anything against it, mappers come and go and mapping is something that needs to come from heart and passion. Therfore, we can't "force" mappers to submit high quality maps and we can't force mapreleases.
Having said that it is obvious that we can't blame the mappers for submitting low quality maps. They do the best they can, and that's exactly what the mapcheck team is supposed to do.... but in the last months this was not the case.
We're currently having an internal discussion about how this problem can or should be solved and I'm going to inform you guys as soon as we come up with some solutions - probably followed by a public (and internal) vote as well.
it's probably no big secret anymore, the XJ internal mapcheck team is having some major problems and you guys out there had to wait longer for mapreleases (and the mappers for answers/results regarding their maps) than you should have to... All of the newly recruited admins are kinda inactive and don't bother to test maps at all anymore, nor did they take actively part in an internal discussion about a solution to this issue. This is why we feel that we had to release the mapcheck team from their duties.
Time for some changes.
Yeah, it's true that the general map quality seems to be decreasing (a note regarding that problem was posted some days ago), but we (the official kreedz community) can't let that affect our admins moral and their activity. I don't think we can do anything against it, mappers come and go and mapping is something that needs to come from heart and passion. Therfore, we can't "force" mappers to submit high quality maps and we can't force mapreleases.
Having said that it is obvious that we can't blame the mappers for submitting low quality maps. They do the best they can, and that's exactly what the mapcheck team is supposed to do.... but in the last months this was not the case.
We're currently having an internal discussion about how this problem can or should be solved and I'm going to inform you guys as soon as we come up with some solutions - probably followed by a public (and internal) vote as well.
22 New World Records
MepHkzarg_lostrome done in 03:14 ( 03:18
Lykka )bkz_junglebhop done in 01:41 ( 01:42
shNz )
puppetzkz_kzfr_statueofliberty done in 04:47 ( 04:54
brian )
koukouzkz_midnight done in 01:02 ( 01:03
koukouz )risk_lego_firehouse done in 01:52 ( 01:55
hekk )kz_cg_tower done in 02:06 ( 02:08
KeltA )
mgDsn_boxedout done in 01:57 ( 01:59
brian )
radcg_industry done in 02:09 ( 02:11
He B TeMy )
Skizo_fof_32 done in 01:38 ( 01:40
Skizo_ )
Tessrd_jump_house done in 04:12 ( 04:18
$iw )kzlt_village done in 02:05 ( 02:07
Shoks )
sKiCgbkz_aztecblock done in 05:46 ( 06:18
26 )kz_mto_gerudofortress done in 03:35 ( 03:38
mgD )kz_j2s_windsor done in 02:56 ( 03:01
Messing )kz_cg_treeoflife done in 05:28 ( 05:36
KeltA )kz_kzsk_forsaken done in 05:16 ( 05:24
KeltA )kzsca_crazyblock done in 18:05 ( 21:48
akkord )kz_cfl_olympe done in 04:01 ( 04:05
mgD )kz_xj_3ways[xtreme] done in 04:12 ( 04:16
Messing )
icemankz_cg_nightcastle done in 05:53 ( 05:55
Messing )
zhadykz_hopez done in 02:49 ( 02:50
KeltA )
KeltAkz_man_neighbourhood done in 02:07 ( 02:09
Bunkka )Read the extended news post for demos that were improved or didnt quite make it.
[ Read the rest ... ]
Mapsubmission information
Hello everyone. The XJ mapcheck team decided it was needed to write a newspost to all the mappers out there. As kz is a “map-based” mod, its future relies in the hands of the mappers, and it is important that we get new maps frequently to keep the community alive. XJ’s mapcheck team is in charge of checking submitted maps. In the old days, this job belonged to a single person – Kreedz himself. Back then, kz was a new thing; the standards weren’t very high. Recently, maps being submitted have declined in quality and many of us feel like we are wasting our time checking them. For most of them, it’s easy to tell right away: there is no way they would be accepted!
[ Read the rest ... ]
[ Read the rest ... ]
niki - uprising by stuff_x
Hello people,
I guess you're all having fun (or not) at school at the moment while I'm chilling at home between two exams!
Here you go with a brand new movie made by
stuff_x involving
niki` as trickjumper...
It starts with a powerful dubstep song with really cool and graphic effects, you can directly see this is going to be an overedited movie!
All of these effects of course fit the song, which drag us into
stuff_x's graphical universe.
Trickjumps are pretty neat, including some nice bhop combos borrowed from Lolz and the serbian jumper
niki` shows off his skill during the whole movie.
Xtreme-Jumps Download
own3d.tv Stream
Youtube Stream
I guess you're all having fun (or not) at school at the moment while I'm chilling at home between two exams!
Here you go with a brand new movie made by
stuff_x involving
niki` as trickjumper...It starts with a powerful dubstep song with really cool and graphic effects, you can directly see this is going to be an overedited movie!
All of these effects of course fit the song, which drag us into
stuff_x's graphical universe.Trickjumps are pretty neat, including some nice bhop combos borrowed from Lolz and the serbian jumper
niki` shows off his skill during the whole movie.Xtreme-Jumps Download
own3d.tv Stream
Youtube Stream






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