|News Articles Forum Administration Rules FAQ Warnings Search|
dg_insane done in 07:39.04 ( 07:41.86 mgD )
kz_climbers_b01 done in 05:50.05 ( 05:53.49 pizza^ )
kz_man_climbers done in 08:07.87 ( 08:19.25 chinakungfu )
fof_axn_scroll_killa done in 01:21.08 ( 01:22.32 ZzdNk )
kz_kzfr_bhopdwarf done in 00:13.77 ( 00:14.32 pruno )
kzfr_bhop_backalley done in 00:19.00 ( 00:19.46 Beginner )
kzfr_bhop_lamborghini done in 00:16.67 ( 00:16.98 ZzdNk )
kzfr_bhop_wood done in 00:33.59 ( 00:33.71 Berserker )
j2s_4tunnels done in 03:09.79 ( 03:10.81 LEWLY )
kz_goldwood done in 02:38.57 ( 02:41.94 LyNn )
kz_nix done in 02:38.42 ( 02:41.99 kayne )
kz_dp_medieval done in 02:09.89 ( 02:13.50 CaBeZa )
kz_kzfr_kubz done in 03:57.07 ( 03:59.33 koukouz )
kzsk_communityblock done in 18:22.90 ( 18:42.59 LEWLY )
kz_space done in 00:05.58 ( 00:05.88 Np_O )
lico_valley_Nas_0751.39 had an illegal FPS value of 100.5, for those that have FPS issues after the update you are NOT allowed over 100 FPS so please make sure you have the correct settings, fps_max 99.5.
Read the extended news post for demos that were improved or didn't quite make it.
after a month break due to the latest CS 1.6 update, which created quite a fuzz all throughout the community, leggie's challenge is continued and shNz is back winning 100$ with a mind blowing demo on kz_xj_mountez after kz_absolute wasn't beaten, which is is the reason why the prize money was doubled for last month.
The lucky winner of the doubled 100$ is shNz.
A little recap:
leggie's monthly challenge is a brand new series, which will be a monthly event that will take place in the first days of a new month and is about breaking an announced map as fast as possible in the ongoing month.
If you are the lucky guy that was able to perform the best time at the end of the month, a prize money of 50$ will be transferred to your paypal account, sponsored by leggie. If nobody beats the map, the prize money for the next month will be doubled up.
The map to beat for last month was:
kz_xj_mountez by FikoN
kz_xj_mountez done in 01:12.67 ( 01:13.61 kayne )
Hello there, welcome to the 109th edition of the Run Of The Week!
A cinematic ROTW.
Seriously shNz, how do you do it? That's what everyone is wondering. But not me, nooo. I just know that you are a natural and you will go down in the history as one of the best. Your bhop is just unmatched, like no one's else. Improving by this much a record at this level and not having a perfect run to back that up, speaks for itself.
And hey everyone, it's rusty. Yeah, the guy who won the ROTW award for the best stylish filmmaker 2012.
I'm not surprised that he lived up to all of our expectations, but I'm definitely surprised with the manner he did that. This cinematic edit right here is too good to pass by unnoticed. I don't know about you guys, but by my book I'd dare to say he kinda grabbed a new award for 2013.
Splendid job rusty!
This ROTW covers the WR Release #625.
Run Of The Week Classics is now in spotlight, with its 5th edition!
A true legend!
... and not just because he played at a high level during the earlier times of KZ, but for the fact that he has been here, working with a strong dedication for Kreedz since day one as well.
Before saying anything else, I just want to tell you this faker: thank you, thank you for everything!
He was a great climber, a magnificent longjumper, he had a movie around 20 minutes long if I'm not mistaken, he now runs this community and he is a true classic!
And just to see how fast of a jumper he was, we picked a demo of his from 2006 on sn_boxedout, a map that nowadays is a possibility for only the best jumpers.
But before going any further, a rather new, but old wonder in the filmmaking biz has been given the trust to handle this unique classic edition. zythH^ in my opinion is the filmmaker of the hour. He has the right vision of filmmaking, which makes him understand how to create a proper video.
However, you have to bear with me a couple more minutes before seeing the video, because I have prepared for you a special one to one!
Back in 2006 you were playing this game and now you are running it. You were one of the best players in your time and you had a great career ahead of you, and yet you decided to move behind the curtain and "call the shots". What changed?
Well, at some point I simply didn't have enough time to train regularly and improve my skills anymore. As in any skill based game it is crucial to train and work on skills regularly, especially when a game is based on coordination like Kreedz!
So yes ladies and gentlemen, I have beside me the CEO of Xtreme-Jumps.eu, who wasn’t always a CEO, faker. Thanks for making some time for a fast talk sir. How are you this evening?
Well, as mostly these days, I’m trying to make up some time between university, work and organizing my little spare time left to still keep working for the community and find some time to play the latest games like BioShock Infinite and others
Working for the community, hmm… you have been doing that since the day KZ started. People are asking me all the time “how come you’re still motivated” and I often don’t know what to answer. What’s in for you? What makes you tick?
In the beginning I was just really into the game and wanted to contribute in any possible way I could, starting over as trial admin, later as normal admin and at some point I was asked to be more and take over coordination and management tasks and from there it just developed to the current situation. The more time, heart and commitment you spend, the more a thing like this grows dear on your heart. So I still try to stick around and help as much as I can for as long as posisble, even though my time is very limited and my motivation to still play KZ myself isn't nearly as big as it was back then
Not playing anymore and only managing it, does that make you vulnerable in the decisions you make? Or perhaps you have played long enough to think at every possible side before making up your mind?
Yeah interesting point. Even though I don't play regularly anymore, I would say my KZ skills are still between average and somewhat good. I can still beat 250-252 units longjumps if I try hard enough for example, or beat most of the maps out there (even hard ones but certainly not the extreme ones). I would rather say, not playing yourself isn't a problem and gives you a bit of objectivity as well. You just need to stay connected to the game in a way to avoid loosing all the knowledge and the overview you need for your administrative position.
Do you think it paid off? The transition from playing to administrating, that is.
For me it was definitely the right choice and the right way to go. After all, it was and still is a great experience to be able to see the community from both sides... playing the game and consuming the content that is provided for you and then getting insight into all the background processes and voluntarily work people do in order to provide the content and entertainment for others.
Having seen all sides, playing and administrating in both modern and old times, is there a difference that truly separates these periods?
Well, back in the day the community was much smaller and friendlier, everybody knew each other and most people tried to help each other getting better or simply had fun together. Today, everything is much more competitive, which has its ups and downside. Of course, we see a lot of amazing records that would have been considered impossible in the past, but the general mood in the community suffered a lot and it seems that everyone wants to be the best or at least better than the others - which leads to a lot of verbal conflicts. Also, sadly, quite a few trolls seem to have found their way into XJ, like in most other esports communities.
Considering what you just said, do you think we made it? I asked Alts!cH the same thing in the previous ROTW Classics edition, and he said that he doesn’t know if we made it, but this was definitely supposed to happen for us, we deserve it. He was referring at how big this scene got and after all the hard work we did, we deserve it. But now I’m asking you, at what cost? Sadness, being the general mood and competitive being the trend, if we place these two words in balance, which one wins and which one was supposed to win?
Tough question. I think this is just a natural consequence when a thing becomes bigger and more popular - all sort of people get attracted. I doubt it was a mistake to promote KZ and make it more popular amongst as many people as possible, even though it had some negative side effects as well. To be totally honest I really don't know when and how the sadness came into play (RIP here, RIP there), but it's really annoying, at least if you are still working for the community and try to let it grow. Back in the day people weren't that suspicious towards newcomers (or even older players that improved a lot recently) compared to nowadays. I personally wouldn't know how to react if I was one of the current uprising stars and if I would feel welcome at all. The "funny" or actually sad thing is that people even tend to use names like Bibo (among others), who were already under pretty heavy cheat accusations back then as well to describe them as legends and why it is "impossible" for newer players to beat them, and hence they have to be using cheats, "obviously". That's not only superficial, it's simply a logical lapse. As I mentioned... the negative mood already started back then, but it never has been as bad as recently with LEWLY (who is probably around for longer than people would expect or are around themselves) and LyNn. I really hope people get over it and accept their achievement as long as we (or the users - we would never turn down a real and factual cheat suspicion report with concrete evidence or strange things that were found) prove the opposite and that the climate in the community is going to get better again (and maybe even heal). We are aware of the fact that KZ has seen more active days, but we are trying to change that and some changes will be applied to the community pretty soon. To make this happen we need your assistance and a better general mood in the community to avoid scaring away possible newcomers, when they read all of the bashing in most of today's threads and comments.
The lack of experience and immature thinking dominates nowadays. “KZ is dead” since…ages, in their opinion, if we actually go back in time and see how often it was used and still being used.
Well my friend, what was supposed to be a small journey got longer and deeper, so I’m afraid we have to call it a day, at least for now. Thank you for making time for this interesting chat. Let’s hear some old names now, shall we?
It would be almost impossible to name everyone who ever contributed to KZ and shared a part of history. Anyway, I want to thank every single one of you - you know who you are! You will never be forgotten.
as the last part of a series of amazing demos, LyNn changed the history of Kreedz by being the first jumper to land an amazing 258 units longjump on block! At this point, LyNn made himself a name and should be known by most of our users by now. Due to the controversy caused by his sudden appearance, I can assure you again that his demos were checked as close and thoroughly as possible.
zythH^ created a smooth and high quality clip for who those users, would rather see the amazing jump in a short movie instead of watching the demo on their own.
Without any further ado, let's draw the curtains for the new LJ world record:
8b1_hellinashop done in 02:13.20 ( 02:15.42 LEWLY )
kt_blockrace done in 01:40.89 ( 01:42.19 koukouz )
kz_cg_coldblock done in 04:22.59 ( 04:24.55 Huevo )
kz_fairy_island[-secret] done in 03:21.05 ( 03:23.63 koukouz )
kz_greenplanet done in 03:14.66 ( 03:16.73 novice )
kz_j2s_nightcanyon done in 02:10.56 ( 02:11.08 kayne )
kz_kzfr_rabbithighwayez done in 03:10.31 ( 03:11.71 KeltA )
kz_kzse_towerblock done in 02:01.64 ( 02:01.82 RoN` )
kz_man_dragon done in 07:21.54 ( 07:24.30 novice )
kz_pacman done in 02:15.60 ( 02:17.23 juanch0x )
kz_wsp_valleyclimb done in 01:16.83 ( 01:17.89 KeltA )
kzse_ancienthopez done in 01:27.64 ( 01:28.29 rEs0LuTe )
kz_bkz_egyptbhop done in 02:35.68 ( 03:16.82 Skizo_ )
kz_bkz_rockblock done in 08:55.13 ( 09:53.17 Spider1 )
kz_kzro_alienruins done in 16:44.33 ( **:**.** n/a )
kz_kzsca_desk[bluecave] done in 09:18.79 ( 09:54.40 Adantoud )
kz_brickfacility done in 05:34.20 ( 05:35.64 shooting-star )
kz_cfl_yamakasi done in 07:45.78 ( 07:49.96 ZzdNk )
kz_ea_desert done in 01:45.88 ( 01:47.81 koukouz )
kz_kzdk_droughthop done in 02:13.27 ( 02:13.96 Bibika )
kz_kzse_dustbhop_h done in 01:59.66 ( 02:09.14 KeltA )
kz_kzse_dustbhop done in 01:40.55 ( 01:41.83 Nukk )
kzsca_mc_diamondquest done in 02:26.21 ( 02:27.42 neXt. )
kz_kzdk_delianshop done in 02:02.87 ( 02:03.20 VNS )
sn_giantree_v2 done in 03:21.11 ( 03:21.72 pizza^ )
sn_nanoblock[easy] done in 03:30.51 ( 03:35.81 ducu )
kz_kzfr_bhopaztec done in 00:21.52 ( 00:21.60 pruno )
kzfr_bhop_backalley done in 00:19.46 ( 00:19.78 pruno )
kzfr_bhop_leetyard done in 00:21.39 ( 00:23.14 VErzuZ )
kz_mages_courtyardez done in 04:52.84 ( 05:00.61 g-Lp )
kz_man_beanstalk_b02 done in 03:05.82 ( 03:10.98 WarOO7 )
kz_man_congo_b01[+carpets] done in 00:33.70 ( 00:33.80 hr1sch0 )
kz_sandblock2 done in 08:31.24 ( 09:11.13 Zefix )
kzlt_village done in 01:57.38 ( 01:58.07 Nukk )
stf_creepytemple done in 01:43.16 ( 01:45.48 emik )
Read the extended news post for demos that were improved or didn't quite make it.
this sunday KZmod got updated to the latest version 1.1. The update contained various bug fixes and included the long awaited opening of the world record section and hence the competition.
KZmod 1.1 Patch Download Mirrors:
Important changes were the removal of the lag on dedicated servers, which was the main reason why some people were feeling like the movement was not 100% accurate and like 1.6. This problem was hunted down and fixed, so the gameplay should feel even better and closer to 1.6 now.
Furthermore some small additions like instant Hook were made, also m_rawinput was added for those users who want to use it - even though it is still experimental.
Last but not least 31 maps were fixed, including map breaking shortcuts and other annoying bugs.
The full changelog is listed on kzmod.com
We hope you enjoy the patch! See you on the servers!
Hello there, welcome to the 108th edition of the Run Of The Week!
It's Bibika terrorista, ta... ta...
And I said... "can you make a fast rotw?" and Spe6men comes up with this terrorista...
And since I'm a viral videos hater person, I was like hm and the video was like hm and my thoughts were like hm I kill you Spe6men. But the thing was over and the real thing started. After that I was like hm it wasn't so bad. It actually fits perfect. Actually I can't believe that something taken from a pathetic video can be so much fun when it's used with knowledge. Splendid work Spe6men. The simplicity of the video makes it even more creative.
And.. is it me or Bibika changed his style? We haven't seen him for awhile, at least not in this manner, and I guess he practiced a bit to gather this amount of demos. But the fact alone that an oldschool player manages to pull this off is amazing. Well Bibika you have our respect and we all look forward seeing more from you. It's a real pleasure to watch your demos.
This ROTW covers the WR Release #623.
Hello dear members,
Once again, we are here to bring entertainment and joy with a brand new movie!
We'll it's about time to break the boundaries. I am happy to present you aliens n such. by APE_O.
I aware you, do not think of this one like something ordinary. To begin with, the movie is approximately 13 minutes long. Yes, it really is.
Starring zgooh, lrs and APE_O himself, the material you are about to witness is sure to drop your jaw down to the floor. The movie contains innovative, unseen tricks, gathering most, if not all techniques there are to see.
Also prepare yourself for artistic non-kz elements.
From massive bunnyhop combos to precise edgebugs, the trip is sure to be amazing. The creators of this masterpiece did not disappoint. After watching the movie you will most likely feel a need to launch cs and have fun.
Enough with the small talk, lets step forward and enjoy the 13 minutes of creativity!
There is plenty to be amazed of, trust me on this one.
In addition APE_O would like to thanks his younger brother (his SoundCloud) for helping out with the movie, by making all the voice records and even creating a tune especially for this movie.
Review text written by nobody^.
two recurring and recent problems in our community made it necessary to update the website rules and formulate better and more precise rules for these matters of fact.
A lot of people were asking about nickchanges recently. DB problems made it necessary to disable nickchanges in our CMS, furthermore we don't want to encourage nickchanges too much in general, as it should be the rare exception anyway and we don't want to encourage our users to change their identity - rather work on it!
As an one time exception we are going to grant every user, who is registered for longer than 6 months, a single nickchange during the next 14 days (if the desired nick is fairly reasonable and doesn't include special chars).
Make sure the preferable nickname you request is not already in use, via the search form.
2. Flaming and Cheataccusations or -suspicions
During the last few months the number negative comments, flames and cheataccusations towards our demo staff, anti cheat and the new record holders had an alarming growth. Even though we were pretty generous with these kind of comments until now, especially since we don't want to restrict the freedom of speech, that is going to change drastically in the future. Unfortunately this is necessary to keep up the spirit of the community, which seems to get more and more unfriendly during the last few weeks and months.
If you want to express your opinion or cheat suspicion, we are still offering a special forum for that: The Chopping Block. Posts outside of that forum will not be tolerated any longer and will be deleted and punished with a warning or commentban.
Furthermore a few smaller, textual, changes were applied to the Rules page.
Thanks for your understanding and cooperation. Unfortunately this was necessary.