Clip Tool
Category: Mapping
Posted on: 16.03.2014 12:34
Clip tool.
(The "safe" way of manipulating with objects)
Basics:
You can cut and slice objects with this tool.
How to use it:
1) Select your object by selecting the "Selection tool" [Shift + S] and then clicking on it in the 3D window.
2) Select the "Clip tool" [Shift + X].
3) Now at any 2D window draw a line over your object which you want to slice/clip/etc.
4) You should see that the object is now "divided" into 2 parts - with white border and with red border. The part with white border will stay and the red part will be deleted.
5) To cut your selection, press [Enter] on your keyboard.
6) Voila, your object has been sliced.
Some more stuff:
- By pressing/selecting "Clip tool" the second time, the white and the red parts in selection changes their place.
- By pressing/selecting "Clip tool" the third time, the whole object will become white and nothing will be deleted. And both sides will remain as separated objects.
- By pressing and holding [Ctrl] while clipping, it's possible to move the clipping line around so that it keeps the same direction.
- By pressing and holding [Alt] while clipping the snap-to-grid option will be disabled.
- By pressing and holding [Shift] while clipping, you can redraw your clipping line without the need to select another tool and reselect the "Clip tool".
F.A.Q.:
Q: Why the "safe way"?
A: Because with this tool it is almost impossible to get an error.
Q: Is it possible to cut a corner off from a cube (or any other object, a.k.a. clip in two 2D views simultaneously)?
A: No. At least not without having to rotate your object. To achieve this easier (and probably without errors) try the "Vertex tool".
Q: The textures are wrong positioned/stretched/not showing at all on that face I just clipped.
A: Try selecting that face with the "Texture tool" [Shift + A] and checking either "World" or "Face".
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