It's time for another interview, this time with multiple players instead of just one. I tried to gather players who make difficult maps look easy. I've personally always hated geeking difficult jumps, so I wanted to have a little look inside the methods these players have for such jumps and maps. It is nearly impossible to gather all these players for a live interview because of the time zones, so instead this was done more as an offline interview. Also due to some heavy language barriers, some of these answers have been modified a little to make them understandable. I found their answers to be a very interesting read, hopefully you will enjoy this too.