It's finally time to introduce the ban system that has been discussed for a while now. The purpose of this community ban system is to make the work of demoadmins easier and hopefully improve the cooperation of demoadmins from different communities. There is simply no reason to let players try and submit cheated demos to another community if they already got caught in another. Especially since most of our demo tools are the same across communities.
How does it work?
Any player who gets permanently banned for cheating in another kz community automatically loses his right to submit demos to XJ (after the demo has been checked by us too). They don't get banned from here, but they lose their right to be a part of the recording business.
In the future, any player that gets caught for cheating that results in a permanent ban in XJ or in any other community will also lose all their world records here, no matter if they're legit or not.
Getting caught here for cheating will still result in a ban. The duration of the ban depends on the severity of the cheating.
As you might have noticed this particular rule was recently discussed a lot after the latest release:
"You may not destroy breakable objects (like bridges for example) or push buttons (with an exception for HP boosters), or push movable objects, before you have pushed the start button."
After we noticed how much room for misunderstanding this rule gives we decided to update it. The new rule will be written like this:
"All objects (doors, breakables, movable objects) and triggers must be in their default state before you press the start button. However you're allowed to press the start button from any position you can reach it from."
Default state here means as if sv_restart 1 was used. It has always been allowed to use buttons through walls if you could reach them, we hope now the rule explains more clearly what can be done.
If you have any questions about these do comment below or pm any of the demoadmins.